As an Engineer, I consider my work is, in plain words, to improve the world. As this planet is a big place and there are plenty of things to improve, I decided to specialize myself in the field I love: Aeronautics.
Multipurpose Light-weight Plane Simulator
This page is dedicated to the flight simulator I developed for my Degree Final Proyect in the Politechnic University of Madrid. The simulator was a complete flight simulator focused on light reciprocating engine airplanes, with ground interaction and 3d environment representation. For plane characterization and testing, I calculated all the aerodynamics, masic and engine paremeters of the MQ-1B Preadtor UAV.
To determine such parameteres I used the “Airplane Design” publications by Jan Roskam most of the times, referring to manufacturer data when possible. Besides determining the airframe characterization, I implemented a C++ software capable of fullfill the project requirements while allowing to load any other plane model and modify it in real time.
To develop the software I used the following libraries:
And ¿What for? Out there you have JSBSim and other flight engines (I encourage you to use them if you need a flight simulation engine), but to surpase them was never the objetived of this project. I will release the code for the open source software sake, and to (hopefully) help someone to do somethign similar.